As you forge your character, select one of the roles below to embody your chosen responsibility within the organization. With this role comes a unique boon, a gift that will stay with you and shape your journey through every challenge and triumph in your campaign adventure.
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Effect: Once per long rest, the player can reroll any failed saving throw and take the new result.Each reroll feels like they’ve torn a thread from fate itself, unsettling celestial or prophetic beings.
Effect: Once per short rest, they can cast Invisibility on themselves without expending a spell slot. If they attack while invisible, the target becomes frightened (DC 14) until the end of their next turn.Their body flickers like a dream slipping through the cracks of reality.
Effect: Gain the Misty Step spell. You can use it a number of times equal to your proficiency bonus per long rest.
The air briefly chills as they dissolve into shadow, reappearing in places no one thought possible.
Effect: Once per long rest, when a creature within 30 feet dies, you can reverse time for that creature, returning it to life with 1 HP (as if under the effects of Revivify).Their presence lingers unnaturally, as if displaced slightly from the current timeline.
Effect: Gain the ability to cast Detect Thoughts at will without expending a spell slot. In addition, you have advantage on Investigation and Arcana checks related to puzzles or hidden information.Whispers of data flow around them, deciphering the unseen structures beneath the world’s surface.
Effect: Gain a familiar from the Find Familiar spell, but the familiar can cast Guidance or Spare the Dying once per long rest without requiring the player’s action.The familiar looks like a fragment of a soul, constantly shifting between spectral and solid forms.
Effect: Once per long rest, they can redirect a magical effect targeted at them to another creature within 30 feet (similar to Counterspell but with redirection).Light scatters unnaturally around them, casting their shadow in multiple places at once.
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